Heavenly Fallout - Fragments Of Solaire

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GAME PLOT
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Lara's trip in Paris revealed a lot of information, but in the meanwhile 
of her intel searching for clues of their actual headquarters, she decides 
to head back into Venice, and into a particular sector of it to search for 
the Chronicles Of Orderly Men, which contains... stuff. Really interesting stuff. 

Well, no point in dwelling on that! There is a book to search... 
in a similar box-shapedenvironment. Same size too as the parisian place. 
Must be just a coicidence. Can't be anything more than that.

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GAME NOTES AND ISSUES 
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This game features a few notable things. 
> For one, Lara cannot make 3 sector jumps anymore, so you'll have to watch out for that. 
> Windows and Fences can be jumped through, but that is simply a TR2 quirk due to collisions. Please refrain from using it to glitch the level. 
> Some sounds might be sudden and come from an unexpected source. I apologize for that, though it was required for intended progression.
> There might be a few points where trying to actively break the level will work, though I have worked to make the intended experience as smooth as possible.
> You can jump from the boat onto a 2-click ledge easily enough in one specific bit.
> There is a drawbridge that flickers, though I am unable to fix it- I attempted to do so, but it failed. 
> The elevator is hardcoded in such a way that you can fall through it on one spot though that is also because of my mistake with its rotation. Please be careful. And if you stand on top of the elevator, it'll cause you to either get squished on the ceiling or just glitched down.

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GAME CREDITS 
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> MAIN MENTIONS
	Daddy Mahetus - My BF :) 
	Martini for assisting with horizons
	Nanaki for giving me GIFs and for cruelly teasing his level lore to me...

> BETATESTING // OTHER VITAL MENTIONS
	Mahetus (obviously) 
	Denis (better release that motherfucking level soon)
	DoggettTV
	Leoc1995 
	
	TR2's engine for being a cunt and making me want to tear my skin off my hands :3

> AUDIO // SFX
	- Ambient Music from World Of Warcraft, uploaded onto TRSearch by Underhoe
	- Tense Ambient Music from Itch.Io by Tom Ciccone >> https://tomciccone.itch.io/ambient-tension-volume-1 
			(Please refrain from taking the .mp3 track with this music and go to the itch.io link instead) 
	- Menu Sound Effects from Fallout: Brotherhood Of Steel made by Bethesda (RIP Classic Fallout) 
	- Main Menu Track from Killzone 2. Remastered by Akula Music >> https://www.youtube.com/watch?v=k4scVGx75lo
	- Secret Music from Dying Light by Techland
	- Game End music from Dead Rising by Capcom
	- TR2 HQ Sound Effects by TRnoname on moddb
	- Original Tomb Raider 2 Music and Sound Effects 
	- Sabatu the Queen of Boulders And Traps for ElevenLabs voice acting 
	- General Drone for voice acting

> GRAPHICAL // OBJECTS 
	- Lara's Outfits:
		- AOD Outfit by Thor2010
		- Mask from Outfit of HUNK (Belonging to Capcom), ported to TRNG by Thor2010 on TRSearch
		- Mixed TR1/TR2 faces by Danath on TRSearch
		- Holsters + Watch meshes from TR 2012 outfit by Horus-Goddess on TRSearch
		- Bag by Vandersweater, taken from his Tennis outfit on TRSearch
		- Hip radio from Dead Rising 1 by Capcom 
		- Remaining meshes from Original TR1 / TR2 
	- TRU Uzis and TRA inspired training statics by Delca
	- Gym Objects and Locker Room Objects By Ligufaca
	- TR2 Remixed statics and objects by Annl
	- AOD Passport object originally by Trinity on TRSearch, adapted by me to fit TR1-TR3 passports.
	- Bookshelve statics by Trinity on TRSearch
	- PC Table and Setup by TRPlayer on TRSearch 
	- Some statics by Lima, uploaded by Nina Croft onto TRSearch 
	- Hourglass static by Craig Michaels on TRSearch 
	- Medipacks from TR1, coloured by me
	- Book from Complex Simplicity Pack, might be wrong
	- Green Horizon + Starry Sunset Horizon by Martini
	- Trashcan object and certain garden-theme statics by MissKroft on TRSearch
	- Lara Level Base for certain statics
	- Some BtB packages, as well as advent calendar packages. I am unsure 100% which is which at this point. 
	- Original Tomb Raider games for many objects and statics 
	- NOTE - I am unsure of where some statics come from. Apologies.
	
> IMAGES // TEXTURES // REMAINDER 
	- AOD Background from Core Design 
	- Original Tomb Raider textures 
	- PSX Casing by sodaraptor on Itch.io 
	- TR1/TR2 Enhanced Water by Danath on TRSearch 	